Haunt

Haunt, also known as Ghost, is a race of demons in the Megami Tensei series. It generally collects the base ghostly beings who bring disaster upon mankind or suffer their inferior life due to the bad karma accumulated from the previous life. Preta is the prominent example featured in the series of the latter kind.

In some installments, some of the demons from this race are instead categorized in the Foul race, and in Shin Megami Tensei NINE its members are instead in the Spirit race. They belong to the Evil Spirits species (except in Giten Megami Tensei where they are Demoniacs) and are Dark-Chaos.

Appearances

 * Megami Tensei
 * Megami Tensei II
 * Kyuuyaku Megami Tensei
 * Shin Megami Tensei as Ghost
 * Shin Megami Tensei II
 * Shin Megami Tensei: if...
 * Shin Megami Tensei: 20XX / Devil's Colosseum
 * Shin Megami Tensei III: Nocturne
 * Shin Megami Tensei IMAGINE
 * Shin Megami Tensei: Strange Journey / Redux
 * Shin Megami Tensei IV as Ghost
 * Shin Megami Tensei IV Apocalypse as Ghost
 * Shin Megami Tensei V
 * Shin Megami Tensei: Devil Summoner
 * Devil Summoner: Soul Hackers
 * Giten Megami Tensei: Tokyo Mokushiroku
 * Megami Ibunroku Persona
 * Shin Megami Tensei Trading Card: Card Summoner
 * Devil Survivor 2 / Record Breaker as Ghost
 * Shin Megami Tensei: Liberation Dx2

Giten Megami Tensei: Tokyo Mokushiroku
"Evil of death conglomerated into dangerous demons.  Rather than single bodies, they tend to be composed of large numbers of similar Spirits.  They are largely given over to haunting. "

Megami Ibunroku Persona

 * Races (called Orders) are for enemies only, for demons used by the player, see Arcana.

Devil Survivor 2
The Haunt race is known as the Ghost race in this game. Ghosts have the Ghost Wound ability, which can affect an enemy team from up to 3 squares away. Said team has its movement range halved, and its attack/heal range reduced to 1, effectively negating the range-boosting abilities of Dragons and Viles. The effects of this can be completely countered using Evil Flow, the upgraded Dragon racial ability. Stronger Ghosts have this ability changed to Possession, which also curses the affected team, preventing them from regaining HP or MP.