Module:Skills/SH2

local skills = { --Note: ensure descriptions are 100% accurate to their in-game counterparts. --Physical Skills ['Lunge'] = { name = 'Lunge', cost = '9 MP', effect = "Weak Physical damage to 1 enemy. High Critical Rate, but low Hit Rate.", },	['Heat Wave'] = { name = 'Heat Wave', cost = '15 MP', effect = "Weak Physical damage to all enemies.", },	['Corkscrew'] = { name = 'Corkscrew', cost = '12 MP', effect = "Medium Physical damage to 1 enemy.", },	['Atom Slicer'] = { name = 'Atom Slicer', cost = '30 MP', effect = "Medium Physical damage to all enemies.", },	['Bamboo Slice'] = { name = 'Bamboo Slice', cost = '18 MP', effect = "Heavy Physical damage to 1 enemy.", },	['Divine Claw'] = { name = 'Divine Claw', cost = '45 MP', effect = "Heavy Physical damage to all enemies.", },	['Empty Wave'] = { name = 'Empty Wave', cost = '45 MP', effect = "Heavy Physical damage to all enemies.", },	['Megaton Press'] = { name = 'Megaton Press', cost = '45 MP', effect = "Heavy Physical damage to all enemies.", },   ['Eat Whole'] = { name = 'Eat Whole', cost = '8 MP', effect = "Weak Physical damage to 1 enemy. Drains target's HP.", },   ['Fang Breaker'] = { name = 'Fang Breaker', cost = '12 MP', effect = "Weak Physical damage to 1 enemy. Lowers target's Attack.", },   ['Defense Kuzushi'] = { name = 'Defense Kuzushi', cost = '12 MP', effect = "Weak Physical damage to 1 enemy. Lowers target's Defense.", },   ['Torpor Strike'] = { name = 'Torpor Strike', cost = '19 MP', effect = "Medium Physical damage to 1 enemy. Lowers target's Aim/Dodge.", },   ['Blight'] = { name = 'Blight', cost = '22 MP', effect = 'Weak Physical damage to all enemies. Medium chance of inflicting Poison.', },   ['Rampage'] = { name = 'Rampage', cost = '14 MP', effect = "2-4 weak bursts of Physical damage to multiple enemies.", },   ['Deathbound'] = { name = 'Deathbound', cost = '22 MP', effect = "2-4 medium bursts of Physical damage to multiple enemies.", },   ['Meat Bullet'] = { name = 'Meat Bullet', cost = '13 MP', effect = "Deals Physical damage to 1 enemy with power based on user's current HP, then drops user's HP to 1.", },   ['Thunder Kick'] = { name = 'Thunder Kick', cost = '38 MP', effect = "Medium Physical damage to all enemies. Lowers targets' Aim/Dodge.", },   ["Wraith's Fang"] = { name = "Wraith's Fang", cost = '20 MP', effect = "Medium Physical damage to 1 enemy. If it's a killing blow, adds 1 to the Stack.", },   ["Frenzied Dance"] = { name = 'Frenzied Dance', cost = '24 MP', effect = "Heavy Physical damage to 1 enemy. Boosted with higher Stack count.", },   ['Double Fangs'] = { name = 'Double Fangs', cost = '10 MP', effect = "2 hits of weak Physical damage to 1 enemy.", },   ['Overlord'] = { name = 'Overlord', cost = '40 MP', effect = "4 medium bursts of Physical damage to multiple enemies.", }, --Gunfire Skills ['Needle Shot'] = { name = 'Needle Shot', cost = '7 MP', effect = 'Weak Gunfire damage to 1 enemy. High Critical Rate.', },     ['Hypnosis Needle'] = { name= 'Hypnosis Needle', cost= '11 MP', effect= "Weak Gunfire damage to 1 enemy. High chance of inflicting Sleep.", },   ['Stun Needle'] = { name= 'Stun Needle', cost= '11 MP', effect= "Weak Gunfire damage to 1 enemy. High chance of inflicting Paralysis.", },   ['Wave Shot'] = { name = 'Wave Shot', cost = '15 MP', effect = 'Weak Gunfire damage to all enemies.', },   ['Needle Rush'] = { name = 'Needle Rush', cost = '12 MP', effect = 'Medium Gunfire damage to 1 enemy.', },   ['Blast Arrow'] = { name = 'Blast Arrow', cost = '30 MP', effect = 'Medium Gunfire damage to all enemies.', },   ['Divine Shot'] = { name = 'Divine Shot', cost = '18 MP', effect = 'Heavy Gunfire damage to 1 enemy.', },   ["Heaven's Bow"] = { name = "Heaven's Bow", cost = '45 MP', effect = 'Heavy Gunfire damage to all enemies.', },   ['Fusillade'] = { name = 'Fusillade', cost = '38 MP', effect = "Medium Gunfire damage to all enemies. Lowers targets' Aim/Dodge.", },   ['Freikugel'] = { name = 'Freikugel', cost = '27 MP', effect = 'Heavy Gunfire damage to 1 enemy. High Critical Rate.', },   ['Sure Vengeance'] = { name = 'Sure Vengeance', cost = '24 MP', effect = "", },   ['Myriad Strikes'] = { name = 'Myriad Strikes', cost = '22 MP', effect = '2-4 bursts of medium Gunfire damage to multiple enemies.', },   ['Six-Realm Strike'] = { name = 'Six-Realm Strike', cost = '26 MP', effect = '6 bursts of weak Gunfire damage to 1 enemy. Low Hit Rate.', },   ['Multi-Strike'] = { name = 'Multi-Strike', cost = '53 MP', effect = '3-7 weak bursts of Gunfire damage to multiple enemies. Higher AGI means more hits.', }, --Fire Skills ['Agi'] = { name = 'Agi', cost = '6 MP', effect = "Weak Fire damage to 1 enemy.", },   ['Maragi'] = { name = 'Maragi', cost = '15 MP', effect = "Weak Fire damage to all enemies.", },   ['Agilao'] = { name = 'Agilao', cost = '12 MP', effect = "Medium Fire damage to 1 enemy.", },   ['Muspelheim'] = { name = 'Muspelheim', cost = '25 MP', effect = "Medium Fire damage to 1 enemy. If striking weakness, high chance of inflicting Dread.", },   ['Maragion'] = { name = 'Maragion', cost = '30 MP', effect = "Medium Fire damage to all enemies.", },   ['Agidyne'] = { name = 'Agidyne', cost = '18 MP', effect = "Heavy Fire damage to 1 enemy.", },   ['Maragidyne'] = { name = 'Maragidyne', cost = '45 MP', effect = "Heavy Fire damage to all enemies.", },   ['Fire Breath'] = { name = 'Fire Breath', cost = '14 MP', effect = "2-4 weak bursts of Fire damage to multiple enemies.", },   ['Hellfire'] = { name = 'Hellfire', cost = '22 MP', effect = "2-4 medium bursts of Fire damage to multiple enemies.", },   ['Kurikara Kokuryu'] = { name = 'Kurikara Kokuryu', cost = '36 MP', effect = "4 medium bursts of Fire damage to multiple enemies.", },   ['Rampant Wildfire'] = { name = 'Rampant Wildfire', cost = '49 MP', effect = "Heavy Fire damage to all enemies. Medium chance of inflicting Dread.", }, --Ice Skills ['Bufu'] = { name = 'Bufu', cost = '6 MP', effect = "Weak Ice damage to 1 enemy.", },   ['Mabufu'] = { name = 'Mabufu', cost = '15 MP', effect = "Weak Ice damage to all enemies.", },   ['Bufula'] = { name = 'Bufula', cost = '12 MP', effect = "Medium Ice damage to 1 enemy.", },   ['Cocytus'] = { name = 'Cocytus', cost = '25 MP', effect = "Medium Ice damage to 1 enemy. If striking weakness, high chance of inflicting Seal.", },   ['Mabufula'] = { name = 'Mabufula', cost = '30 MP', effect = "Medium Ice damage to all enemies.", },   ['Bufudyne'] = { name = 'Bufudyne', cost = '18 MP', effect = "Heavy Ice damage to 1 enemy.", },   ['Mabufudyne'] = { name = 'Mabufudyne', cost = '45 MP', effect = "Heavy Ice damage to all enemies.", },   ['Ice Breath'] = { name = 'Ice Breath', cost = '14 MP', effect = '2-4 weak bursts of Ice damage to multiple enemies.', },   ['Glacial Blast'] = { name = 'Glacial Blast', cost = '22 MP', effect = "2-4 medium bursts of Ice damage to multiple enemies.", },   ['Hellish Geyser'] = { name = 'Hellish Geyser', cost = '19 MP', effect = "2-4 weak bursts of Ice damage to multiple foes. Ignores Resist/Null.", }, --Electricity Skills ['Zio'] = { name = 'Zio', cost = '6 MP', effect = "Weak Electricity damage to 1 enemy.", },   ['Mazio'] = { name = 'Mazio', cost = '15 MP', effect = "Weak Electricity damage to all enemies.", },   ['Zionga'] = { name = 'Zionga', cost = '12 MP', effect = "Medium Electricity damage to 1 enemy.", },   ["Perun's Strike"] = { name = "Perun's Strike", cost = '25 MP', effect = "Medium Electricity damage to 1 enemy. If striking weakness, small HP recovery to all allies.", },   ['Mazionga'] = { name = 'Mazionga', cost = '30 MP', effect = "Medium Electricity damage to all enemies.", },   ['Ziodyne'] = { name = 'Ziodyne', cost = '18 MP', effect = "Heavy Electricity damage to 1 enemy.", },   ['Maziodyne'] = { name = 'Maziodyne', cost = '45 MP', effect = "Heavy Electricity damage to all enemies.", },   ['Shock'] = { name = 'Shock', cost = '14 MP', effect = "2-4 weak bursts of Electricity damage to multiple enemies.", },   ['Wild Lightning'] = { name = 'Wild Lightning', cost = '22 MP', effect = "2-4 medium bursts of Electricity damage to multiple enemies.", },   ['Roma Fulmen'] = { name = 'Roma Fulmen', cost = '37 MP', effect = "Electricity damage to all enemies. The lower the user's HP, the higher the damage.", }, --Force Skills ['Zan'] = { name = 'Zan', cost = '6 MP', effect = "Weak Force damage to 1 enemy.", },   ['Mazan'] = { name = 'Mazan', cost = '15 MP', effect = "Weak Force damage to all enemies.", },   ['Zanma'] = { name = 'Zanma', cost = '12 MP', effect = "Medium Force damage to 1 enemy.", },   ['Sanjiva'] = { name = 'Sanjiva', cost = '25 MP', effect = "Medium Force damage to 1 enemy. If striking weakness, decreases Attack/Defense/Aim/Dodge.", },   ['Mazanma'] = { name = 'Mazanma', cost = '30 MP', effect = "Medium Force damage to all enemies.", },   ['Zandyne'] = { name = 'Zandyne', cost = '18 MP', effect = "Heavy Force damage to 1 enemy.", },   ['Mazandyne'] = { name = 'Mazandyne', cost = '45 MP', effect = "Heavy Force damage to all enemies.", },   ['Wind Breath'] = { name = 'Wind Breath', cost = '14 MP', effect = "2-4 weak bursts of Force damage to multiple enemies.", },   ['Tornado'] = { name = 'Tornado', cost = '22 MP', effect = "2-4 medium bursts of Force damage to multiple enemies.", }, --Ruin Skills ['Demonic Gaze'] = { name = 'Demonic Gaze', cost = '9 MP', effect = "Weak Ruin damage to 1 enemy. High chance of inflicting Dread.", },   ['High Pressure'] = { name = 'High Pressure', cost = '22 MP', effect = "Weak Ruin damage to all enemies. Medium chance of inflicting Dread.", },   ['Poisma'] = { name = 'Poisma', cost = '9 MP', effect = "Weak Ruin damage to 1 enemy. High chance of inflicting Poison.", },   ['Poison Breath'] = { name = 'Poison Breath', cost = '22 MP', effect = "Weak Ruin damage to all enemies. Medium chance of inflicting Poison.", },   ['Dormina'] = { name = 'Dormina', cost = '12 MP', effect = "Weak Ruin damage to 1 enemy. High chance of inflicting Sleep.", },   ['Lullaby'] = { name = 'Lullaby', cost = '30 MP', effect = "Weak Ruin damage to all enemies. Medium chance of inflicting Sleep.", },   ['Makajama'] = { name = 'Makajama', cost = '11 MP', effect = "Weak Ruin damage to 1 enemy. High chance of inflicting Seal.", },   ['Makajamaon'] = { name = 'Makajamaon', cost = '27 MP', effect = "Weak Ruin damage to all enemies. Medium chance of inflicting Seal.", },   ['Stun Gaze'] = { name = 'Stun Gaze', cost = '12 MP', effect = "Weak Ruin damage to 1 enemy. High chance of inflicting Paralysis.", },   ['Demon Teeth Grind'] = { name = 'Demon Teeth Grind', cost = '30 MP', effect = "Weak Ruin damage to all enemies. Medium chance of inflicting Paralysis.", }, --Almighty Skills ['Megido'] = { name = 'Megido', cost = '20 MP', effect = "Weak Almighty damage to all enemies.", },   ['Megidola'] = { name = 'Megidola', cost = '40 MP', effect = "Medium Almighty damage to all enemies.", },   ['Megidolaon'] = { name = 'Megidolaon', cost = '60 MP', effect = "Heavy Almighty damage to all enemies.", },   ['Life Drain'] = { name = 'Life Drain', cost = '8 MP', effect = "Weak Almighty damage to 1 enemy. Drains target's HP.", },   ['Life Leech'] = { name = 'Life Leech', cost = '14 MP', effect = "Medium Almighty damage to 1 enemy. Drains target's HP.", },   ['Spirit Drain'] = { name = 'Spirit Drain', cost = '4 MP', effect = "Drains MP from 1 enemy. Almighty affinity.", },   ['Eclipse'] = { name = 'Eclipse', cost = '28 MP', effect = "Heavy Almighty damage to 1 enemy. Lowers target's Attack and Aim/Dodge.", },   ['Megido Arc'] = { name = 'Megido Arc', cost = '96 MP', effect = "Heavy Almighty damage to all enemies. Randomly adds 1-3 to the Stack.", }, --Support Skills ['Tarukaja'] = { name = 'Tarukaja', cost = '16 MP', effect = "Increases all allies' Attack for 3 turns.", },   ['Rakukaja'] = { name = 'Rakukaja', cost = '16 MP', effect = "Increases all allies' Defense for 3 turns.", },   ['Sukukaja'] = { name = 'Sukukaja', cost = '16 MP', effect = "Increases all allies' Aim/Dodge for 3 turns.", },   ['War Cry'] = { name = 'War Cry', cost = '30 MP', effect = "Increases Attack/Defense for all allies for 3 turns.", },   ['Static Rook Anaguma'] = { name = 'Static Rook Anaguma', cost = '38 MP', effect = "Increases all allies' Defense/Aim/Dodge for 3 turns." },   ['Bloodlust'] = { name = 'Bloodlust', cost = '38 MP', effect = "Increases all allies' Attack/Aim/Dodge for 3 turns.", },   ['Luster Candy'] = { name = 'Luster Candy', cost = '32 MP', effect = "Increases 1 ally's Attack/Defense/Aim/Dodge for 3 turns.", },   ['Tarunda'] = { name = 'Tarunda', cost = '16 MP', effect = "Decreases all enemies' Attack for 3 turns.", },   ['Rakunda'] = { name = 'Rakunda', cost = '16 MP', effect = "Decreases all enemies' Defense for 3 turns.", },   ['Sukunda'] = { name = 'Sukunda', cost = '16 MP', effect = "Decreases all enemies' Aim/Dodge for 3 turns.", },   ['Roar'] = { name = 'Roar', cost = '38 MP', effect = "Decreases all enemies' Attack/Defense for 3 turns.", },   ['Acid Breath'] = { name = 'Acid Breath', cost = '30 MP', effect = "Decreases Defense and Aim/Dodge for all enemies for 3 turns.", },   ['Fog Breath'] = { name = 'Fog Breath', cost = '30 MP', effect = "Decreases Attack and Aim/Dodge for all enemies for 3 turns." },   ['Debilitate'] = { name = 'Debilitate', cost = '32 MP', effect = "Decreases 1 enemy's Attack/Defense/Aim/Dodge for 3 turns.", },   ['Dekaja'] = { name = 'Dekaja', cost = '24 MP', effect = 'Negates status buffs on all enemies.', },   ['Dekunda'] = { name = 'Dekunda', cost = '24 MP', effect = 'Negates status debuffs on all allies.', },   ['Mystic Temptation'] = { name = 'Mystic Temptation', cost = '37 MP', effect = "Reverses status buffs and debuff effects for all allies.", },   ['Prideful Boast'] = { name = 'Prideful Boast', cost = '7 MP', effect = "Increases chance of all enemies targeting an ally for 3 turns.", },   ['Charge'] = { name = 'Charge', cost = '16 MP', effect = "Sharply boosts user's next Phys/Gun attack. +1 to Stack gains from hitting a weakness.", },   ['Concentrate'] = { name = 'Concentrate', cost = '16 MP', effect = "Sharply boosts user's next Magic attack. +1 to Stack gains from hitting a weakness.", },   ['Consecration'] = { name = 'Consecration', cost = '16 MP', effect = "" },   ['Stack Bonus'] = { name = 'Stack Bonus', cost = '16 MP', effect = "For the turn used, all other allies' Stack gains from striking enemy weaknesses increase by 1.", },   ['Oneness of Body'] = { name = 'Oneness of Body', cost = '30 MP', effect = "Greatly strengthens user's next Physical attack. Guaranteed to be a critical hit.", },   ['Trance'] = { name = 'Trance', cost = '19 MP', effect = "For the turn used, certain Fire/Ice/Electricity/Force skills are 1.5x stronger, but cost 2x MP.", },   ['Megido Trance'] = { name = 'Megido Trance', cost = '22 MP', effect = "" },   ['Tetrakarn'] = { name = 'Tetrakarn', cost = '60 MP', effect = "Repels 1 Physical attack for all allies. Can't coexist with a Magic repel effect.", },   ['Makarakarn'] = { name = 'Makarakarn', cost = '60 MP', effect = "Repels 1 non-Almighty Magic attack for all allies. Can't coexist with a Physical repel effect.", },   ['Flame Wall'] = { name = 'Flame Wall', cost = '15 MP', effect = "For 3 turns, increases 1 ally's Fire resistance to"..' "Resist."', },   ['Ice Wall'] = { name = 'Ice Wall', cost = '15 MP', effect = "For 3 turns, increases 1 ally's Ice resistance to"..' "Resist."', },   ['Volt Wall'] = { name = 'Volt Wall', cost = '15 MP', effect = "For 3 turns, increases 1 ally's Electricity resistance to"..' "Resist."', },   ['Force Wall'] = { name = 'Force Wall', cost = '15 MP', effect = "For 3 turns, increases 1 ally's Force resistance to"..' "Resist."', },   ['Fire Break'] = { name = 'Fire Break', cost = '15 MP', effect = "For 3 turns, reduces 1 enemy's Fire resistance to"..' "Normal."', },   ['Ice Break'] = { name = 'Ice Break', cost = '15 MP', effect = "For 3 turns, reduces 1 enemy's Ice resistance to"..' "Normal."', },   ['Elec Break'] = { name = 'Elec Break', cost = '15 MP', effect = "For 3 turns, reduces 1 enemy's Electricity resistance to"..' "Normal."', },   ['Force Break'] = { name = 'Force Break', cost = '15 MP', effect = "For 3 turns, reduces 1 enemy's Force resistance to"..' "Normal."', },     ['Trafuri'] = { name= 'Trafuri', cost= '4 MP', effect= "Guarantees escape from most battles (minus certain exceptions).", }, --Recovery Skills ['Dia'] = { name = 'Dia', cost = '7 MP', effect = "Slight HP recovery for 1 ally.", },   ['Media'] = { name = 'Media', cost = '17 MP', effect = "Slight HP recovery for all allies.", },   ['Diarama'] = { name = 'Diarama', cost = '14 MP', effect = "Moderate HP recovery for 1 ally.", },   ['Mediarama'] = { name = 'Mediarama', cost = '34 MP', effect = "Restores all allies' HP by a moderate amount.", },   ['Diarahan'] = { name = 'Diarahan', cost = '30 MP', effect = "Full HP recovery for 1 ally.", },   ['Mediarahan'] = { name = 'Mediarahan', cost = '75 MP', effect = "Full HP recovery for all allies.", },   ['Eternal Prayer'] = { name = 'Eternal Prayer', cost = '100 MP', effect = "Full HP recovery for all allies. Cures all status ailments other than KO.", },   ['Grand Blessing'] = { name = 'Grand Blessing', cost = '40 MP', effect = "Heals all allies' HP by a moderate amount. Negates debuffs.", },   ['Recarm'] = { name = 'Recarm', cost = '20 MP', effect = "Revives 1 ally with half HP.", },   ['Samarecarm'] = { name = 'Samarecarm', cost = '44 MP', effect = "Revives 1 ally with full HP.", },   ['Soul Hax'] = { name = 'Soul Hax', cost = '17 MP', effect = "Revives 1 ally with half HP.", },   ['Patra'] = { name = 'Patra', cost = '6 MP', effect = "Cures Sleep/Seal/Daze/Target for 1 ally.", },   ['Me Patra'] = { name = 'Me Patra', cost = '15 MP', effect = "Cures Sleep/Seal/Daze/Target for all allies.", },   ['Lourdes'] = { name = 'Lourdes', cost = '6 MP', effect = "Cures Poison/Paralysis/Dread/Bomb for 1 ally.", },   ['Me Lourdes'] = { name = 'Me Lourdes', cost = '15 MP', effect = "Cures Poison/Paralysis/Dread/Bomb for all allies.", },   ['Amrita'] = { name = 'Amrita', cost = '15 MP', effect = "Cures all status ailments other than KO for 1 ally.", }, --Passive Skills ['Dodge Physical'] = { name= 'Dodge Physical', cost= 'Passive', effect= "Increases evasion against Physical attacks.", },   ['Dodge Gunfire'] = { name= 'Dodge Gunfire', cost= 'Passive', effect= "Increases evasion against Gunfire attacks.", },   ['Dodge Fire'] = { name= 'Dodge Fire', cost= 'Passive', effect= "Increases evasion against Fire attacks.", },   ['Dodge Ice'] = { name= 'Dodge Ice', cost= 'Passive', effect= "Increases evasion against Ice attacks.", },   ['Dodge Elec'] = { name= 'Dodge Elec', cost= 'Passive', effect= "Increases evasion against Electricity attacks.", },   ['Dodge Force'] = { name= 'Dodge Force', cost= 'Passive', effect= "Increases evasion against Force attacks.", },   ['Dodge Physical EX'] = { name= 'Dodge Physical EX', cost= 'Passive', effect= "Greatly increases evasion against Physical attacks.", },   ['Dodge Gunfire EX'] = { name= 'Dodge Gunfire EX', cost= 'Passive', effect= "Greatly increases evasion against Gunfire attacks.", },   ['Dodge Fire EX'] = { name= 'Dodge Fire EX', cost= 'Passive', effect= "Greatly increases evasion against Fire attacks.", },   ['Dodge Ice EX'] = { name= 'Dodge Ice EX', cost= 'Passive', effect= "Greatly increases evasion against Ice attacks.", },   ['Dodge Elec EX'] = { name= 'Dodge Elec EX', cost= 'Passive', effect= "Greatly increases evasion against Electricity attacks.", },   ['Dodge Force EX'] = { name= 'Dodge Force EX', cost= 'Passive', effect= "Greatly increases evasion against Force attacks.", },   ['Resist Phys'] = { name = 'Resist Phys', cost = 'Passive', effect = "Changes your affinities to Resist Physical attacks.", },   ['Resist Gunfire'] = { name = 'Resist Gunfire', cost = 'Passive', effect = "Changes your affinities to Resist Gunfire attacks.", },   ['Resist Fire'] = { name = 'Resist Fire', cost = 'Passive', effect = "Changes your affinities to Resist Fire attacks.", },   ['Resist Ice'] = { name = 'Resist Ice', cost = 'Passive', effect = "Changes your affinities to Resist Ice attacks.", },   ['Resist Elec'] = { name = 'Resist Elec', cost = 'Passive', effect = "Changes your affinities to Resist Electricity attacks.", },   ['Resist Force'] = { name = 'Resist Force', cost = 'Passive', effect = "Changes your affinities to Resist Force attacks.", },   ['Resist Ruin'] = { name = 'Resist Ruin', cost = 'Passive', effect = "Changes your affinities to Resist Ruin attacks.", },   ['Null Phys'] = { name = 'Null Phys', cost = 'Passive', effect = "Changes your affinities to Null Physical attacks.", },   ['Null Gunfire'] = { name = 'Null Gunfire', cost = 'Passive', effect = "Changes your affinities to Null Gunfire attacks.", },   ['Null Fire'] = { name = 'Null Fire', cost = 'Passive', effect = "Changes your affinities to Null Fire attacks.", },   ['Null Ice'] = { name = 'Null Ice', cost = 'Passive', effect = "Changes your affinities to Null Ice attacks.", },   ['Null Elec'] = { name = 'Null Elec', cost = 'Passive', effect = "Changes your affinities to Null Electricity attacks.", },   ['Null Force'] = { name = 'Null Force', cost = 'Passive', effect = "Changes your affinities to Null Force attacks.", },   ['Null Ruin'] = { name = 'Null Ruin', cost = 'Passive', effect = "Changes your affinities to Null Ruin attacks.", },   ['Null Dread'] = { name = 'Null Dread', cost = 'Passive', effect = "Prevents being afflicted with Dread.", },   ['Null Paralysis'] = { name = 'Null Paralysis', cost = 'Passive', effect = "Prevents being afflicted with Paralysis.", },   ['Null Poison'] = { name = 'Null Poison', cost = 'Passive', effect = "Prevents being afflicted with Poison.", },   ['Null Seal'] = { name = 'Null Seal', cost = 'Passive', effect = "Prevents being afflicted with Seal.", },   ['Null Sleep'] = { name = 'Null Sleep', cost = 'Passive', effect = "Prevents being afflicted with Sleep.", },   ['Resist Body'] = { name = 'Resist Body', cost = 'Passive', effect = "Lowers chance of being afflicted with Poison/Paralysis/Dread/Bomb.", },   ['Resist Mind'] = { name = 'Resist Mind', cost = 'Passive', effect = "Lowers chance of being afflicted with Sleep/Seal/Daze/Target.", },   ['Resist Ailments'] = { name = 'Resist Ailments', cost = 'Passive', effect = "Lowers chance of being afflicted with any status ailment.", },   ['Yashio Ori no Sake'] = { name= 'Yashio Ori no Sake', cost= 'Passive', effect= "Increases your chances of inflicting status ailments on targets of higher level than the user.", },   ["Kabukimono"] = { name = "Kabukimono", cost = 'Passive', effect = "Increases chance of being targeted by enemies.", },   ["Stagehand's Stealth"] = { name= "Stagehand's Stealth", cost= 'Passive', effect= "Decreases chance of being targeted by enemies.", },   ["Expert's Advice"] = { name = "Expert's Advice", cost = 'Passive', effect = "Increases Critical Rate.", },   ['Last-Ditch Effort'] = { name= 'Last-Ditch Effort', cost= 'Passive', effect= "The lower the user's HP, the higher their Critical Rate.", },   ['Counter'] = { name= 'Counter', cost= 'Passive', effect= "When attacked with Physical/Gunfire, low chance of countering with a weak attack.", },   ['Retaliate'] = { name= 'Retaliate', cost= 'Passive', effect= "When attacked with Physical/Gunfire, low chance of countering with a medium attack.", },   ['Avenge'] = { name= 'Avenge', cost= 'Passive', effect= "When attacked with Physical/Gunfire, low chance of countering with a heavy attack.", },   ['Attack Master'] = { name = 'Attack Master', cost = 'Passive', effect = "Increases user's Attack for a battle's first 3 turns.", },   ['Defense Master'] = { name = 'Defense Master', cost = 'Passive', effect = "Increases user's Defense for a battle's first 3 turns.", },   ['Speed Master'] = { name = 'Speed Master', cost = 'Passive', effect = "Increases user's Aim/Dodge for a battle's first 3 turns.", },   ['Tarukauto'] = { name = 'Tarukauto', cost = 'Passive', effect = "Increases all allies' Attack for a battle's first 3 turns.", },   ['Rakukauto'] = { name = 'Rakukauto', cost = 'Passive', effect = "Increases all allies' Defense for a battle's first 3 turns.", },   ['Sukukauto'] = { name = 'Sukukauto', cost = 'Passive', effect = "Increases all allies' Aim/Dodge for a battle's first 3 turns.", },   ['Phys/Gun Pierce'] = { name = 'Phys/Gun Pierce', cost = 'Passive', effect = "When attacking with Phys/Gunfire, you pierce through the enemy's Resist/Drain/Null.", },   ['Life Drainage'] = { name= 'Life Drainage', cost= 'Passive', effect= "Attacking an enemy will heal HP proportional to the damage inflicted.", },   ['Life Bonus'] = { name= 'Life Bonus', cost= 'Passive', effect= "Very slightly increases max HP.", },   ['Life Gain'] = { name = 'Life Gain', cost = 'Passive', effect = "Slightly increases max HP.", },   ['Life Surge'] = { name= 'Life Bonus', cost= 'Passive', effect= "Greatly increases max HP.", },   ['Mana Bonus'] = { name= 'Mana Bonus', cost= 'Passive', effect= "Very slightly increases max MP." },   ['Mana Gain'] = { name= 'Mana Gain', cost= 'Passive', effect= "Slightly increases max MP.", },   ['Renewal'] = { name= 'Renewal', cost= 'Passive', effect= "Very slightly restores HP with each action.", },   ['High Renewal'] = { name= 'High Renewal', cost= 'Passive', effect= "Slightly restores HP with each action.", },   ['Qigong'] = { name= 'Qigong', cost= 'Passive', effect= "Very slightly restores MP with each action.", },   ['Life Aid'] = { name= 'Life Aid', cost= 'Passive', effect= "Restores HP after winning a battle.", }, --Tandem Skills ['Sabbath Striker'] = { name= 'Sabbath Striker', cost= ' - ', effect= "May activate during a sabbath. Inflicts extra damage to all enemies.", },   ['Sabbath Drain'] = { name= 'Sabbath Drain', cost= ' - ', effect= "May activate during a sabbath. Inflicts extra damage to all enemies, absorbing some as MP.", },   ['Sabbath Healer'] = { name= 'Sabbath Healer', cost= ' - ', effect= "May activate during a sabbath. Restores party HP proportional to damage dealt.", },   ['Sabbath Love'] = { name= 'Sabbath Love', cost= ' - ', effect= "May activate during a sabbath. Restores a small amount of HP to all allies, and cures all ailments.",--double check },     ['Sabbath Mirror'] = { name= 'Sabbath Mirror', cost= ' - ', effect= "May activate during a sabbath. Repels physical attacks for 1 turn. Can't coexist with a Magic repel effect.", },     ['Sabbath Erosion'] = { name= 'Sabbath Erosion', cost= ' - ', effect= "May activate during a sabbath. Decreases Defense of all enemies.", },     ['Sabbath Bounty'] = { name= 'Sabbath Bounty', cost= ' - ', effect= "May activate during a sabbath. Steals money from the enemy.", },     ['Sabbath Hunter'] = { name= 'Sabbath Hunter', cost= ' - ', effect= "May activate during a sabbath. Steals consumables and materials from the enemy.", },     ['Sabbath Toxin'] = { name= 'Sabbath Toxin', cost= ' - ', effect= "May activate during a sabbath. High chance of inflicting Poison on all enemies.", },     ['Sabbath Slumber'] = { name= 'Sabbath Slumber', cost= ' - ', effect= "May activate during a sabbath. High chance of inflicting Sleep on all enemies.", }, --Map Skills ['Traesto'] = { name = 'Traesto', cost = '1 MP', effect = "Instantly escape a dungeon and return to the City Map.", },   ['Slowma'] = { name = 'Slowma', cost = '10 MP', effect = "For a given distance, slows enemy movement speed.", },   ['Coercive Glare'] = { name = 'Coercive Glare', cost = '10 MP', effect = "For a given distance, enemies cannot ambush you easily, and Bonus Attacks become easier.", },   ['Estoma'] = { name = 'Estoma', cost = '10 MP', effect = "For a given distance, enemies 3 levels below Ringo will not appear.", },   ["Assassin's Steps"] = { name = "Assassin's Steps", cost = '10 MP', effect = "For a given distance, Ringo's movement speed increases.", }, -- Enemy-exclusive skills ['Beastly Fist'] = { --R.S.   	name = 'Beastly Fist', cost = " - ", effect = "Weak Physical attack to 1 foe x2.", },   ['Power Charger'] = { --R.S.    	name = 'Power Charger', cost = " - ", effect = "Uses up turn. Telegraphs Danger Zone next turn.", },   ['Danger Zone'] = { --R.S.    	name = 'Danger Zone', cost = " - ", effect = "Deals Physical damage to all enemies.", },   ['Accelerate'] = { --Kaburagi name = 'Accelerate', cost = " - ", effect = "Increases number of actions user can take by 1.", },   ['Beast Eye'] = { --Multiple bosses name = 'Beast Eye', cost = ' - ', effect = "Increases number of actions user can take by 1.", --Double-check. },   ['Overdrive Mode-Kaburagi'] = { --Kaburagi name = 'Overdrive Mode', cost = " - ", effect = "Uses up turn. Telegraphs Execution next turn.", },   ['Overdrive Mode-Raven'] = { --Raven name = 'Overdrive Mode', cost = " - ", effect = "Uses up turn. Telegraphs Aurora Blitz next turn.", },   ['Elec Shot'] = { --Kaburagi name = 'Elec Shot', cost = " - ", effect = "Electricity damage to 1 enemy.", },   ['Unfair Game'] = { --Kaburagi name = 'Unfair Game', cost = ' - ', effect = "Weak Gunfire damage to 1 enemy. Lowers target's Defense.", },   ['Fatal Roulette'] = { --Kaburagi name = 'Fatal Roulette', cost = ' - ', effect = "1-2 hits of weak Gunfire damage to multiple enemies.", },   ['Execution'] = { --Kaburagi name = 'Execution', cost = ' - ', effect = "Severe Almighty damage to all enemies. User skips next turn.", },   ['Summon-Kaburagi'] = { --Kaburagi name = 'Summon', cost = ' - ', effect = "Summons Leanan Sidhe or Kurama Tengu.", },   ['Flame Shot'] = { name = 'Fire Shot', cost = " - ", effect = "Fire damage to 1 enemy.", },   ['Frigid Glory'] = { --Boss Archangel in Arrow's Soul Matrix 2F name = 'Frigid Glory', cost = " - ", effect = "Medium Ice damage to all enemies. Decreases all enemies' Defense for 3 turns.", },   ['Shield Stance'] = { --Boss Archangel in Arrow's Soul Matrix 2F name = 'Shield Stance', cost = " - ", effect = "Changes Archangel's affinities. Resists Phys/Gun/Fire/Ice/Elec/Force, Weak to Ruin." },   ['Sword Stance'] = { --Boss Archangel in Arrow's Soul Matrix 2F name = 'Sword Stance', cost = " - ", effect = "Reverts Archangel to normal affinities." },   ['Charge Up'] = { --Boss Archangel in Arrow's Soul Matrix 2F name = 'Charge Up', cost = " - ", effect = "User prepares to use powerful attack on their next turn." },   ['Transmigration'] = { --Boss Kurama Tengu in Milady's Soul Matrix 2F name = 'Transmigration', cost = " - ", effect = "User summons another Koppa Tengu or Kurama Tengu.", },   ['Blackout'] = { name = 'Blackout', cost = " - ", effect = "Medium Gunfire damage to all enemies.", },   ["Overload"] = { name = "Overload", cost = " - ", effect = "Increases Attack and ailment success rate of one ally, lowers Defense.", },   ["Ashes to Ashes"] = { name = 'Ashes to Ashes', cost = ' - ', effect = "Severe Almighty damage to 1 enemy. Deals additional damage to enemies afflicted with status ailments.", },   ['Summon-Ash 1'] = { name = 'Summon', cost = ' - ', effect = "Summons Lilim or Basilisk.", },   ['Summon-Ash 2'] = { name = 'Summon', cost = ' - ', effect = "Summons Pazuzu, Inugami, Lilim or Basilisk.", },   ['Spellproof Wall'] = { name = 'Spellproof Wall', cost = ' - ', effect = 'For 1 turn, repel next non-Almighty magic attack.', --Re-examine },   ["Order"] = { name = 'Order', cost = " - ", effect = "Orders Zenon to target 1 enemy next turn.", },   ["Dual Shot"] = { name = 'Dual Shot', cost = " - ", effect = "Gunfire damage to 1 enemy.", },   ["Trinal Shot"] = { name = 'Trinal Shot', cost = " - ", effect = "3 hits of Gunfire damage to multiple enemies.", },   ["Stun Grenade"] = { name = "Stun Grenade", cost = " - ", effect = "Weak Ruin damage to all enemies. Medium chance of inflicting Faint.", },   ["Summon-Iron Mask"] = { name = 'Summon', cost = " - ", effect = "Summons Power, Silky or Vouivre.", },   ["Servitor's Shield"] = { name = "Servitor's Shield", cost = " - ", effect = "Grants 1 ally a shield that protects them from all damage", --Double-check description },   ["Contract's Ward 1"] = { --Zenon name = "Contract's Ward", cost = " - ", effect = "Increases attack power and protects user from all damage.", --Re-examine },   ["Contract's Ward 2"] = { --Zenon name = "Contract's Ward", cost = " - ", effect = "Changes elemental affinities of user.", },   ['Vengeful Loyalty'] = { --Zenon name = "Vengeful Loyalty", cost = "Auto", effect = "Counters attacks aimed at Iron Mask with an Almighty attack that may inflict Seal.", --Re-examine },   ['Infernal Loyalty'] = { name = 'Infernal Loyalty', cost = ' - ', effect = "Heavy Fire damage to all enemies.", },   ['Icy Loyalty'] = { name = 'Icy Loyalty', cost = ' - ', effect = "Heavy Ice damage to all enemies.", },   ['Voltaic Loyalty'] = { name = 'Voltaic Loyalty', cost = ' - ', effect = "Heavy Electricity damage to all enemies.", },   ['Turbulent Loyalty'] = { name = 'Turbulent Loyalty', cost = ' - ', effect = "Heavy Force damage to all enemies.", },   ['Greedy Claws'] = { name = 'Greedy Claws', cost = ' - ', effect = "Severe Gunfire damage to 1 enemy. Drains target's HP and inflicts Debilitate.", },   ['Feral Focus'] = { name = 'Feral Focus', cost = ' - ', effect = "Immediately converts stacks gained into health.", },   ['Fire Shatter'] = { --Sandalphon in Arrow's Soul Matrix 3F name = 'Fire Shatter', cost = ' - ', effect = "For 1 turn, reduces 1 enemy's Fire resistance to"..' "Weak."', },   ['Ice Shatter'] = { --Sandalphon in Arrow's Soul Matrix 3F name = 'Ice Shatter', cost = ' - ', effect = "For 1 turn, reduces 1 enemy's Ice resistance to"..' "Weak."', },   ['Elec Shatter'] = { --Sandalphon in Arrow's Soul Matrix 3F name = 'Elec Shatter', cost = ' - ', effect = "For 1 turn, reduces 1 enemy's Elecricity resistance to"..' "Weak."', },   ['Force Shatter'] = { --Sandalphon in Arrow's Soul Matrix 3F name = 'Force Shatter', cost = ' - ', effect = "For 1 turn, reduces 1 enemy's Force resistance to"..' "Weak."', },   ["Summon-Sandalphon"] = { --Sandalphon in Arrow's Soul Matrix 3F name = 'Summon', cost = ' - ', effect = "Summons two Principalities.", },   ['Raw Fury'] = { --Asura in Milady's Soul Matrix 3F name = "Raw Fury", cost = ' - ', effect = "Cures all status ailments for user. Increases Attack/Aim/Dodge, lowers Defense for 3 turns." },   ['Path of Carnage'] = { --Asura in Milady's Soul Matrix 3F name = "Path of Carnage", cost = ' - ', effect = "Increases Attack. Increaes number of actions user can take by 1. Reduces resistances to Weak." },   ['Fulmination'] = { --Chernobog in Saizo's Soul Matrix 3F name = "Fulmination", cost = ' - ', effect = "Weak Almighty damage to all enemies. Deals additional damage to enemies afflicted with Poison.", },   ['Summon-Pazuzu'] = { -- Pazuzu during Hopes, Dreams, and Aion name = 'Summon', cost = ' - ', effect = "Summons Orobas or Nekomata.", },   ['Miasma Breath'] = { -- Pazuzu name = 'Miasma Breath', cost = ' - ', effect = "Summons a miasma to the battlefield which causes progressively stronger damage each turn. Damage is applied before a Sabbath.", },   ['Reactive Armor'] = { name = 'Reactive Armor', cost = ' - ', effect = "User becomes resistant to all elements. User's affinities change after taking damage.", --Double-check description },   ['Repair Module'] = { name = 'Repair Module', cost = ' - ', effect = "Repairs Reactive Armor resistances to repel Fire, Ice, Electricity and Force. Increases users Attack/Defense/Aim/Dodge.", },   ['Purge'] = { name = 'Purge', cost = ' - ', effect = "Heavy damage of a random element to all enemies. User becomes weak to that element until it's exploited once.", },   ['Aurora Blitz'] = { name = 'Aurora Blitz', cost = ' - ', effect = "Severe Almighty damage to all enemies. Lowers targets' Attack/Defense/Aim/Dodge. User skips next turn.", },   ["Law of Wisdom"] = { name = "Law of Wisdom", cost = " - ", effect = "Changes elemental affinities of user", --Re-examine },   ["Law of Phenomena"] = { name = "Law of Phenomena", cost = " - ", effect = "Changes elemental affinities of user", --Re-examine },   ['Guillotine Fake'] = { name = "Guillotine Fake", cost = " - ", effect = "Reduces HP of all enemies to 1", --Re-examine },   ['Summon-Hozumi'] = { name = 'Summon', cost = ' - ', effect = "Summons Cu Chulainn, Cerberus, Titania, or Girimekhala.", },   ['Reformat'] = { name = 'Reformat', cost = ' - ', effect = "Nullifies buffs on all enemies.", },   ['Refresh'] = { name = 'Refresh', cost = ' - ', effect = "Negates status debuffs on all allies.", },   ['Abyssal Veil'] = { --Kaburagi's Leanan Sidhe name = 'Abyssal Veil', cost = ' - ', effect = "Covers an ally's weaknesses.", },   ['Attack Module'] = { name = 'Attack Module', cost = ' - ', effect = "Increases all allies' Attack for 3 turns.", --Might need to double-check },   ['Guard Module'] = { name = 'Guard Module', cost = ' - ', effect = "Increases all allies' Defense for 3 turns.", --Might need to double-check },   ['Technique Module'] = { name = 'Technique Module', cost = ' - ', effect = "Increases all allies' Aim/Dodge for 3 turns.", --Might need to double-check },   ['Arc Light'] = { name = "Arc Light", cost = ' - ', effect = "Heavy Almighty damage to all enemies. Lowers Attack/Defense/Aim/Dodge for 3 turns.", },   ['Spike of Grief'] = { name = 'Spike of Grief', cost = ' - ', effect = "Heavy Gunfire damage to 1 enemy. High odds of inflicting a random status ailment.", --Double-check },   ['Tendril Gore'] = { name = 'Tendril Gore', cost = ' - ', effect = "Severe Gunfire damage to 1 enemy", },   ['Neo Dogma'] = { name = 'Neo Dogma', cost = ' - ', effect = "Heavy Almighty damage to 1 enemy. Target becomes weak to Gunfire attacks.", },   ['Overclock'] = { name = 'Overclock', cost = ' - ', effect = "Grants an extra turn to 1 ally", },   ['Master Conversion'] = { name = "Master Conversion", cost = ' - ', effect = "Changes resistances of all allies", },   ['Damage Condenser'] = { name = "Damage Condenser", cost = ' - ', effect = "Inflicts Target on 1 enemy", },   ['Enthumesis'] = { name = "Enthumesis", cost = " - ", effect = "Heavy Almighty damage to all enemies.", },   ['Physis Paradox'] = { name = "Physis Paradox", cost = " - ", effect = "Negate all -kaja buff effects and lowers Attack/Defense/Aim/Dodge for all enemies.", },   ['Meta-Sacrament'] = { name = "Meta-Sacrament", cost = ' - ', effect = "Increases Attack/Defense/Aim/Dodge", --Any other effects? },   ['Frenzied Flailing'] = { name = "Frenzied Flailing", cost = ' - ', effect = "3-4 hits of heavy Physical damage to all enemies.", },   ['Inferno Pleroma'] = { name = "Inferno Pleroma", cost = ' - ', effect = "Heavy Fire damage to all enemies", },   ['Blizzard Pleroma'] = { name = "Blizzard Pleroma", cost = ' - ', effect = "Heavy Ice damage to all enemies", },   ['Thunderbolt Pleroma'] = { name = "Thunderbolt Pleroma", cost = ' - ', effect = "Heavy Electricity damage to all enemies", },   ['Impact Pleroma'] = { name = "Impact Pleroma", cost = ' - ', effect = "Heavy Force damage to all enemies", },   ['Sing'] = { name = "Sing", cost = ' - ', effect = "Uses up turn. Telegraphs New World's Dawn next turn.", },   ["New World's Dawn"] = { name = "New World's Dawn", cost = ' - ', effect = "Severe Almighty damage to all enemies. Inflicts random status ailments.", },   ['Apostle Genesis'] = { name = "Apostle Genesis", cost = ' - ', effect = "Summons an Apostle", },   ['Decoy Protocol'] = { name = "Decoy Protocol", cost = ' - ', effect = "Sabbaths will only target the user", },   ['Pure Void'] = { name = "Pure Void", cost = ' - ', effect = "Reduces damage taken from attacks that strike weaknesses", },   ['Abyssal Eye'] = { name = 'Abyssal Eye', cost = ' - ', effect = "Increases Attack and exposes a random weakness of the user", },   ['Apocalypse Light'] = { name = 'Apocalypse Light', cost = ' - ', effect = 'Deals 100% HP Almighty-type damage to all enemies. Cannot be evaded.' }, } local aliases = { -- Alternative name = Name used as key in data table. ["Resist Physical"] = "Resist Phys", ["Repel Physical"] = "Repel Phys", ["Drain Physical"] = "Drain Phys", ["Resist Electric"] = "Resist Elec", ["Null Electric"] = "Null Elec", ["Repel Electric"] = "Repel Elec", ["Drain Electric"] = "Drain Elec", ["Absorb Physical"] = "Drain Phys", ["Absorb Fire"] = "Drain Fire", ["Absorb Ice"] = "Drain Ice", ["Absorb Elec"] = "Drain Elec", ["Absorb Force"] = "Drain Force", ["Absorb Light"] = "Drain Light", ["Absorb Dark"] = "Drain Dark", ["Poison Breath"] = "Toxic Cloud", ["Heaven´s Bow"] = "Heaven's Bow", ["Die for Me"] = "Die for Me!", ["Die For Me"] = "Die for Me!", ["Death´s Door"] = "Death's Door", ["Guardian´s Eye"] = "Guardian's Eye", ["Morningstar"] = "Morning Star", ["Evil Gleam"] = "Evil Shine", ["Judgement Light"] = "Judgment Light", -- Corrections in translation ["Blind"] = "Blinding Strike", ["Disordering Needle"] = "Needle Spray", ["Hard Hit"] = "Heavy Blow", ["Gorge"] = "Severing Bite", ["Piercing Strike"] = "Puncture Punch", ["Mighty Sword"] = "Mighty Cleave", ["Dim Flash"] = "Figment Slash", ["Deadly Wind"] = "Killing Wind", ["Foggener"] = "Fogna", ["Vigilant Cheer"] = "Cautious Cheer", ["Omagatoki: Strength Gathering"] = "Omagatoki: Charge", ["Expand: Impaler's Animus"] = "Expand: Piercing Aura", ["God's Greatshield"] = "Shield of God", ["Impaler's Divinitas"] = "Impaler's Glory", ["Rejuvenating Water"] = "Waters of Youth", ["Coma Wave"] = "Twilight Wave", } return { skills = skills, aliases = aliases, } -- --