Mystic Change

Mystic Change (魔晶変化, lit: "magic crystal trasformation") is a feature in several games that involves changing demons or Personas into items.

Appearances

 * Shin Megami Tensei: Devil Summoner
 * Devil Summoner: Soul Hackers
 * Megami Ibunroku Persona
 * Persona 2: Innocent Sin
 * Persona 2: Eternal Punishment
 * Persona 5 / Royal

Profile
Mystic Change is a function of the Goumaden in Shin Megami Tensei: Devil Summoner and Devil Summoner: Soul Hackers. Mystic Change allows the protagonist to change a demon with Greed-based Loyalty (in Devil Summoner), or with a Dumb or Sly personality (in Soul Hackers) into an item once they reach maximum Loyalty. A Sly demon will get the protagonist weapons, armor, etc. depending on the demon. Dumb demons, however, have a small chance of being turned into a Dream Ticket which can be turned into the bank for money. But if they aren't turned into a Dream Ticket, they are instead turned into a mere Life Stone.

In Soul Hackers, doing Hanoun's requests at the Pet Shop will give the protagonist in-game information about Mystic Changes and lists about what the protagonist can get through the process.

In the PSP remake of Persona 2: Innocent Sin, deleting Rank 8 Personas in the Velvet Room is referred to as Mystic Change. In Megami Ibunroku Persona, while not explicitly referred to as "Mystic Change," the mechanic is the same, exchanging a Persona for an item or equipment.

In Persona 5, it is referred to as either "Electric Chair Execution" or "Itemization", and is unlocked on the first day of August. Similar to the Sword Fusion system used in Persona 3 FES, the protagonist is required to have specific items to bind a Persona to in order to itemize it. All Treasure Demons itemize into their respective treasure, as an accessory.


 * Black Kogatana - Melee Weapons
 * Model Gun - Ranged Weapons
 * Black Robe - Armor
 * Black Rock - Accessories
 * Blank Card - Skill Cards

In Persona 5 Royal, the "Electric Chair Execution" is unlocked earlier in the game, by securing a route to Madarame's Treasure. While largely the same as the base game, the fusion alarm mechanic, unlocked after securing a route to Kaneshiro's Treasure, adds another layer. Additionally, itemization materials can be directly bought from Jose's Shop.

During a Fusion Alarm, Skill Cards give more powerful or Multi-Targeted abilities, while weapons, armor, and accessories come with additional stats or improved abilities (and sometimes have the suffix of "R" attached to their name). If the Electric Chair is used once during a fusion alarm, the chance of an Itemization Accident will increase for the second chance. An accident will occur with an animation of Caroline and Justine (Lavenza during the Royal-exclusive Third Semester Arc) being electrocuted when trying to fix the failing chair, and a different, randomized item will be made, such as an Incense or a Skill Card. The quality of the item is usually indicated by a Persona's level.

Non-specific Demons
Demons not listed above will change into one of the following items, depending on level:

Persona 5
The Electric Chair execution system for transmuting Personas into items becomes available for use on August 1, during the course of Futaba's Palace arc.

Persona 5 Royal
The Electric Chair Execution system for transmuting Personas into items becomes available for use during the ending of the Madarame's Palace arc, after the party secures a route to Madarame's Treasure. Fusion alarm drops are only available after securing a route to Kaneshiro's Treasure.