Boy with Earring

The protagonist of Megami Ibunroku Persona is a student of St. Hermelin High School. He is referred to as the "the pierced boy" in the Japanese version of Megami Ibunroku Persona, and the "Boy with Earring" in Persona 2: Eternal Punishment. In the original English release, Revelations: Persona, he had no piercings.

Appearances

 * Megami Ibunroku Persona / Persona: Protagonist
 * Megami Ibunroku Persona (Manga): Protagonist, as Naoya Toudou
 * Persona CD Drama: Protagonist, as Yuuya Narumi
 * Megami Ibunroku Persona: Shadow Maze: Major Character, as Jihei Suzakuin
 * Megami Ibunroku Persona Digital Collection: Host
 * Persona 2: Eternal Punishment: Minor Character

Design
The protagonist has black hair in his render but in-game he has blue hair, this is do to how PSX transparency works, he has brown eyes and a piercing on his left ear. He wears the St. Hermelin uniform without alterations. He has a black wristwatch on his left arm, and black shoes. He also appears to be wearing light lipgloss or lipstick, as shown in Megami Ibunroku Persona and Persona 2: Eternal Punishment. The manga does not keep this feature or his more prominent eyelashes.

In Revelations: Persona, he was one of the many characters redesigned to make him "more American": his skin was paler, he had shorter red hair, no color on his lips and no pierced ear.

Personality
For the most part, the protagonist is silent, and his personality is controlled by the player, setting up a pattern the protagonists of later games would follow. However, the decisions that lead to the game's true ending and the gaining of the ultimate Personas paint the protagonist as a natural leader; a compassionate, perceptive, yet blunt person who is motivated to seek his personal reason for life and discourages hiding from the truth. He also shows a rather rude or informal and laidback side, his other self in Alaya Cavern telling Maki to shut up so he can concentrate on his game when she expresses her shock at seeing another version of the protagonist and referring to Igor as "old man Igor" after giving the protagonist the items to fuse the party's ultimate Personas.

In the manga, Naoya also inherited this same trait, though since he is mostly quiet and going along with everyone else, the rest of the party are surprised when he shows his hot-headed side while leading them. The manga version of the protagonist also suffers from survivor's guilt due to his twin brother Kazuya's death and as a consequence he has very low regard of his own well-being. This can be seen when Naoya blocks Reiji's attacks against Hariti by jumping in front of Reiji's attack and taking the hit. He can also be extremely pragmatic in combat, as he doesn't hesitate to use lethal force against Aki, who is a child.

Persona
The protagonist is a nameless protagonist, who has to be named by the player at the start of the game. All that is known about his life is that he is a second year student at and what his friends say about him St. Hermelin High School,

In the true ending of the game, unlike the other students, his fate is unknown and left up to the player.

The plot of this game is followed in exactly the same manner by the English adaptations of Megami Ibunroku Persona while different in the manga.

Persona 2: Innocent Sin
Despite not making any physical appearances, the protagonist is mentioned a few times, mostly by returning Persona characters comparing Tatsuya Suou to him. For example, should Tatsuya visit Honmaru Park before the first boss fight, Yukino will say to Tatsuya that he reminds her of an old friend who "also liked to take the scenic route." Also, Eriko tells Tatsuya that he reminds her of their "old leader."

Persona 2: Eternal Punishment
In both Kei Nanjo or Eriko Kirishima's flashback at Araya Shrine, it is revealed that after the events of Persona, he had to go away and would not be able to see his friends for a while. The reason behind his departure isn't stated, as when he gives his reason, there is no text box. Later on, in the epilogue, the St. Hermelin Persona users have a reunion in Parabellum Bar. There is a knock on the door and the door opens, but the person entering is unseen. It is assumed that this is the protagonist from Persona.

History
Naoya used to have an older twin brother named Kazuya. One day, when he was a child, Naoya had a cold and was being taken care of by Kazuya and their mother. Kazuya and their mother had to go shopping, but Kazuya went out of his way to buy a manga to cheer up Naoya. On the way home, however, Kazuya was hit by a truck and passed away. Kazuya's death greatly shook their mother to the point that she initially mistook Naoya for Kazuya when the younger twin saw his older brother's body. Naoya quickly denied that he was Kazuya, but this made his mother cry.

During Kazuya's funeral, one of his relatives gave her condolences by telling how kind Kazuya was for trying to buy a manga to cheer him up, which led to his death. This made Naoya feel responsible for Kazuya's death. To ease his mother who was still unable to accept Kazuya's death, Naoya started to act like Kazuya to the point he almost believed himself to be Kazuya. However, once his father came back home from his job overseas and argued with his mother, his mother accepted Kazuya's death and Naoya pierced his ear as a proof that he is not Kazuya and made himself forget the day Kazuya died out of guilt.

The resulting guilt caused Naoya's shadow to manifest in Maki's ideal world and takes the identity of Kazuya with the same appearance as Naoya, but his ear is not pierced.

Plot Overview
Naoya joins in on the bet made between Mark and Uesugi (he placed his bet on Mark) to play the Persona game. Once they played the game, a little girl suddenly appeared and he, along with everyone else, falls unconscious and dreams about Philemon. Following their teacher's suggestion, they all went to the hospital for a check up and also to visit Maki. Naoya apologizes for not visiting her for the past few days, and Maki reveals that they are childhood friends to Mark when he questioned their closeness. However, Maki's condition suddenly worsened, and she was taken for emergency surgery while Naoya and everyone else waited for her.

In the middle of the surgery, an earthquake occurs and the surgery room was suddenly blocked by a wall when they opened the doors leading to the room. Monsters then started to appear in the hospital, attacking and killing the people inside. This incident awakened Naoya's Persona, along with his friends' Personas, allowing them to escape from the hospital. They then find out that they cannot leave the town. On their way back to school, they met up with Eriko Kirishima and Maki's mother, who reveals that the organization that she was working with, SEBEC, is the one responsible for what happened to their town.

Personas used in the manga
A list of Personas used by Naoya during the manga.


 * Seimen Kongou: Naoya's initial Persona, gained while trying to defend himself from demons at the Mikage Hospital. Despite not being used after the fight with Tesso, Seimen Kongou protected an unconscious Naoya against Kazuya for a brief time.
 * Airgetlam: Awakened during the fight with Tesso, Airgetlam was used multiple times due to his powerful Mamagnara spell. Naoya also tried to use Airgetlam's Dorminer spell on Kazuya, but it didn't work since Kazuya's Persona, Lilim, made him immune to ailments.
 * Marduk: Was first used in the fight against Tesso to reflect a Megido spell back to him. Aside from that, his only appearance was when his Tetrakarn spell protected Naoya and Maki from the Harem Queen/Chisato Kasai.
 * Vishnu: Was used in the final fight against Pandora.

Naoya never used Amon Ra, his ultimate Persona from the game.

Shin Megami Tensei: Devil Summoner (TV Series)
A character with a similar appearance to the protagonist appears as a major antagonist in the second season of the Devil Summoner TV Drama. In season 2, episode 12, Kyouji Kuzunoha fights a student known as Kamiya from St. Hermelin High School who is working with the Dark Summoner Haruna. He summons Vishnu but is overpowered by Kyouji’s own Susano-o in the ensuing battle. Despite the visual similarities, Kamiya is likely only referential and not meant to be the literal protagonist of Persona.

Megami Ibunroku Persona

 * "Let's go!" ('when summoning a Persona)
 * "Persona!" ('when summoning a Persona)
 * "Huh!" (attacking without Sword equipped)
 * "Daah! Phew!" (when using a sword)
 * "Eat it!" (when using a gun)
 * "Gah!" (when hit)
 * "Oh!" (Dying)

Revelations: Persona

 * "Get them!" ('when summoning a Persona)
 * "Persona!" ('when summoning a Persona)
 * "Aaaah!" (when summoning a Persona)
 * "Haa!" (attacking without Sword equipped)
 * "Die!" (when using a sword)
 * "Eat this!" (when using a gun)
 * "Ugnh!" (when hit)
 * "Aagh..!" (Dying)

Shin Megami Tensei: Persona

 * "Take this!" (when summoning a Persona)
 * "Persona!" (when summoning a Persona)
 * "Here goes!" (when summoning a Persona)
 * "Uoooah!" (when summoning a Persona)
 * "Die!" (when using a sword)
 * "Ow!" (when hit)
 * "Eat this!" (when using a gun)
 * "Gwoah!" (Dying)

Trivia

 * If the protagonist visits the Historical Society prior to the hospital at the beginning of the game, Mark remarks, "You're awfully studious all of a sudden. Is Hell about to freeze over?" This could be hinting that the protagonist may be a little lax with his schoolwork.
 * In the manga, the protagonist has a habit of touching his face whenever he thinks of his other self.
 * In the manga, Naoya was the one who pierced his own ear, at the age of 12.
 * The protagonist is both a Capricorn and a Scorpio. In Western astrology, the protagonist would be a Capricorn. In Hindu astrology, the protagonist would be a Scorpio, due to a difference in dates. The artbook lists the Hindu astrological sign for the protagonist.
 * He apparently enjoys the Atlus game Groove on Fight as his other self is shown playing it in Alaya Cavern.
 * In the manga, Naoya is one of the few characters who never used his ultimate Persona, the others being Maki Sonomura and Yuka Ayase.
 * Despite only appearing in Eternal Punishment, an unused sprite of the protagonist appears in the loading screen of the PlayStation version of Innocent Sin.
 * When going to Judgment 1999 in Sun Mall before going to see Maki, Nanjo will say he wasn't aware that the Protagonist was a gambler and that looks can be deceiving.




 * Although being a silent protagonist, in Eternal Punishment in Kei Nanjo and Eriko Kirishima's flashbacks he appears along with Maki Sonomura at school during graduation, in Nanjo's flashback the protagonist agrees with him that distance won't separate their friendship and in Eriko's flashback he explains he won't be able to see them for a while.
 * In an interview with character designer Kazuma Kaneko, it's revealed that the protagonist's design was made to give off a androgynous look to appeal to female players. His overall looks were based off of Tomoya Nagase of the band Tokio.
 * According to the Shinsu Ueda Artbook, the manga version of the protagonist was born on December 24 and is a Scorpio. This date, however, is incompatible with the Scorpio zodiac sign which ranges from October 23 to November 21. The manga version of the protagonist should instead be a Capricorn (December 22 - January 19).
 * In the Megami Ibunroku Persona: Shadow Maze novel, the protagonist is half American.
 * In Persona 2: Innocent Sin, Yukino alludes to him as a friend who wouldn't stop gambling and playing poker or blackjack when they had serious problems to deal with.