Koppa Tengu

Koppa Tengu is a demon in the series.

History
Tengu are a species that originate from Japanese mythology. Those who became Tengu and had ignorant or cruel hearts would become ko-tengu (small tengu) and those that were knowledgeable would become dai-tengu (big tengu). The koppa-tengu or "leaf Tengu" are among the smallest of the kotengu family, possessing very little spiritual energy. It is sometimes said wolves that live an exceptionally long life will become koppa-tengu and later will change into a form closer to a Karasu Tengu. The koppa-tengu often act as retainers and messengers to larger tengu, especially the Tengu King: Sojobo, a Kurama Tengu.

Appearances

 * Shin Megami Tensei III: Nocturne: Yoma Race
 * Shin Megami Tensei IMAGINE: Brute Race
 * Shin Megami Tensei: Strange Journey: Yoma Race
 * Shin Megami Tensei IV: Yoma Race
 * Shin Megami Tensei IV Apocalypse: Yoma Race
 * Shin Megami Tensei V: Yoma Race
 * Soul Hackers 2: Yoma Race
 * Persona 5 / Royal: Temperance Arcana
 * Persona 5 (Manga)
 * Persona 5 The Animation
 * Persona 5 Strikers: Temperance Arcana
 * Persona Q2: New Cinema Labyrinth: Hierophant Arcana
 * Shin Megami Tensei: Liberation Dx2: Yoma Race

Shin Megami Tensei III: Nocturne
Koppa can evolve into Karasu by leveling up, and Karasu into Kurama

In Shin Megami Tensei III Nocturne HD Remaster it appears with its full name, Koppa Tengu.

Shin Megami Tensei IMAGINE
Koppa-Tengu can be contracted in Shibuya's Celu Tower bronze instance and Ichigaya Camp's bronze instance.

Shin Megami Tensei IV
The terminal guardian in Ueno summons two Koppa Tengu and a Karasu Tengu when Flynn and company attempt to enter the Terminal and stumble right into the Domain that has been set up. The Koppa Tengu will act as support for the Karasu Tengu.

Koppa Tengu will later appear as a regular enemy in the western areas of Shinjuku. He can teach Flynn the Zanma, Sukukaja and Bad Company skills through his Demon Whisper. Koppa Tengu can evolve into Karasu Tengu upon reaching level 22. Together, Koppa Tengu and Karasu Tengu are used in a special fusion in order to summon Kurama Tengu.

Shin Megami Tensei IV Apocalypse
Koppa Tengu can be found within Kanda-no-yashiro. He can teach the Sukukaja, Zanma and Bad Company skills through his Demon Whisper. Koppa Tengu benefits from learning Force and support skills. Koppa Tengu will evolve into Karasu Tengu at level 20 provided that Nanashi is able to control it.

Shin Megami Tensei V
Koppa Tengu can be found as a common enemy in Tennozu. As with the other tengu, Koppa Tengu is also tasked with finding Amanozako.

One Koppa Tengu can be found in Tennozu Isle and initiates the quest "Birds of a Feather," requesting protagonist, requesting a giant bird's feather to make a crown to become stronger. After the protagonist returns with the feather, he realizes he made a mistake in not getting it himself but rewards them for their efforts.

An enemy Koppa Tengu can be spoken to by Amanozako, resulting in humorous dialogue in which she terrifies him, but he gives her an item nonetheless. If in the protagonist's party, he may also speak to an enemy Kurama Tengu and reveals he accompanies the protagonist to grow stronger, prompting the senior tengu to give him an item to help him in his training.

Soul Hackers 2
Koppa Tengu first appears in a boss battle in the Central Line. He will later appear as a common enemy in later parts of the area.

Koppa Tengu is the subject of a request for Victor at Cirque du Goumaden, "Mock the Invisible World." After recruiting or fusing Koppa Tengu, it will be turned over to Victor in exchange for 50,000 yen and cutting Compendium summoning costs by 5%.

Persona 5
Koppa Tengu is the second Persona of the Temperance Arcana and can be found as a Shadow in Madarame's Palace and the Chemdah area of Mementos, with the title "Foolish Monk." It is the second of four Personas to learn the Snap skill and the second of two Personas that learn the Growth 1 skill. Koppa Tengu is the first Persona to learn the Taunt, Rage Boost and Wage War skills. When itemized through Electric Chair execution in the Velvet Room, Koppa Tengu yields a Growth 1 Skill Card.

Four Koppa Tengu and an Ippon-Datara serve as the boss when Yusuke awakens his initial Persona.

Shin Megami Tensei III: Nocturne
Compulsory Battle (Assembly of Nihilo)=
 * Fought alongside Incubus.

Enemy=

Ally=

Shin Megami Tensei: Strange Journey
Normal =

Password=

Shin Megami Tensei V
Enemy=

Ally=

Soul Hackers 2
Enemy=

Ally=

Boss (Soul Matrix)=

Persona 5 / Royal
Persona 5=

Persona 5 Royal=

Trivia

 * The scroll hanging before Koppa is "" which teaches secret techniques and is meant for senior disciples within the school. So ironically Koppa would be too low of its rank to get hold of such scroll. The term is borrowed from the Tiger chapter (虎韜, hu tao) of the  (六韜, liu tao) which detail military strategies from the Chinese Zhou dynasty. In modern day Japanese, "tora no maki" is borrowed for "cheat sheet," especially commercial publications which claim to improve school students' performance in examinations.
 * Koppa Tengu is the only Temperance Persona in the Persona series with a weakness to Bless skills.