Margaret

"Truth is a thing which only appears to those who have observed, considered, and made a choice. At the end of the path you chose lies the truth... Believe in it, and continue without faltering."

- Margaret to the protagonist after Igor gives the Orb of Sight

Margaret is a character from Persona 4. An assistant of Igor, she is the sole Velvet Room attendant in the original version of the game. In Persona 4 Golden, she is accompanied by Marie.

Appearances

 * Persona 3 Portable: Vision Quest Guide; Optional Boss
 * Persona 3 Portable: Velvet Blue
 * Persona 3: Dancing in Moonlight: Partner
 * Persona 4 / Golden: Igor's Assistant; Optional Boss; Empress Social Link
 * Persona 4 (Manga): Igor's Assistant
 * Persona 4 The Animation / Golden Animation: Igor's Assistant; Empress Social Link
 * Persona 4 Visualive the Evolution
 * Persona 4 Arena: Igor's Assistant
 * Persona 4 Arena Ultimax: Igor's Assistant; Playable Character (DLC)
 * Persona 4 Arena Ultimax (Manga): Igor's Assistant
 * Persona 4: Dancing All Night: Playable Character
 * Persona 5: Dancing in Starlight: Partner
 * Persona Q: Shadow of the Labyrinth: Optional Boss, Ultimate Boss, DLC Navigator
 * Persona Q: Shadow of the Labyrinth - Side:P4: Supporting Character
 * Persona Q: Shadow of the Labyrinth - Side:P3: Supporting Character
 * Persona Q2: New Cinema Labyrinth: Non-playable Character, DLC Navigator
 * Persona Q2: New Cinema Labyrinth Roundabout Special

Design
An elegant lady and a resident of the Velvet Room, Margaret has platinum-blonde hair, pale skin and golden eyes; traits shared with her siblings. She is said to be unbelievably beautiful, and Rise even expresses envy of her beauty when the Investigation Team encounters her. Like her siblings, she is dressed entirely in dark blue with matching high heel shoes and uses black and golden accessories. Additionally, Margaret carries around a blue book, entitled "Le Grimoire."

Personality
Margaret is a professional and quiet individual and is significantly more mature than her younger siblings Elizabeth, Theodore and Lavenza, although she shares Elizabeth's sense of humor. However, she does show an angry side to her in Persona Q when Theodore accidentally gets her hair wet and in Persona Q2: New Cinema Labyrinth when Caroline and Justine had a Fusion Accident. She is highly concerned about the relationship Elizabeth established with the protagonist of Persona 3, as she decided to leave the Velvet Room in order to find a way to rescue him from his fate. This also makes it clear that Margaret is highly loyal to her master Igor. She can also be quite scary when she is angry, as even the usually haughty and arrogant Caroline and Justine wouldn't dare anger her.

Persona 3 Portable
A new door will appear at the left side of the Tartarus lobby when the protagonist (regardless if male or female) pursues the good ending by not killing Ryoji. Margaret will be standing at the center of what looks to be another version of the Desert of Doors from the Abyss of Time. This is the Vision Quest, where Margaret challenges the party to face stronger incarnations of full moon Shadows, as well as battles that test abilities of Strength, Magic, Agility, Endurance and Luck. Winning these battles will grant items, gems and spell cards as rewards (the kind varies by number of victories and, in some cases, certain conditions must be met during battle for specific rewards to be given).

If all the challenges are successfully met, Margaret will serve as the second optional boss in the game. She gives the player the key item Jade Bookmark upon her defeat, which has no in-game use, similar to the Raden Bookmark of Persona 4.

Persona 4
Margaret is the new assistant to Igor and resides in the Velvet Room. She makes her first appearance alongside Igor when the protagonist fell into his subconscious during his trip to Yasoinaba. Similar to Persona 3, while Igor is responsible for the Persona fusions, Margaret handles the Persona compendium, which allows the protagonist to keep track of his fused Personas and re-summon them.

Apart from handling the Persona compendium, Margaret also handles the Fusion Forecast service, where she predicts the phenomena of the day and the extra effects that may affect a Persona during fusion. As a quiet, professional woman, Margaret does not talk much to the protagonist until his Knowledge status reaches "Expert." Only then, Margaret would begin to open up to the protagonist.

Margaret also takes care to mention that the protagonist is the first guest of the Velvet Room not to be welcomed by Igor, but rather by Margaret, an assistant. Margaret would later mention that the protagonist is also coincidentally the first person she officially welcomes. Feeling a sense of kinship, Margaret creates the Empress Arcana Social Link with the protagonist. Through the protagonist's interactions with Margaret, it is revealed that Margaret possesses a silly, whimsical sense of humor despite her initial image as a composed and dignified woman.

Later, the protagonist can visit Margaret prior to the day he leaves Yasoinaba should he complete the Empress Arcana Social Link. Margaret appears in front of the Velvet Room in Yasoinaba Shopping District. Upon the protagonist meeting her, she wonders if she would be able to see the protagonist once more and tells the protagonist to close his eyes while she gives him a farewell present. Margaret then takes the opportunity to steal a kiss from the protagonist, telling him since this action is considered to be "sinful" in the Velvet Room, she does not want the protagonist to see her sinful actions.

Should players continue from the last cycle of the True Ending arc of Persona 4, the protagonist has the opportunity to challenge Margaret to a battle in the second cycle of the True Ending. To do so, the protagonist must first fulfill several prerequisites: all optional bosses must be defeated and the Empress Arcana Social Link must be completed, both before completing Magatsu Inaba. Furthermore, in the second cycle's True Ending, the protagonist must revisit the Velvet Room after obtaining the "Orb of Sight" before speaking to the Moel Gas Station Attendant. Should the protagonist speak to the attendant before visiting the Velvet Room, Margaret will not challenge the protagonist to a battle.

In the Velvet Room, Margaret reveals that she, in fact, has a sister who left the Velvet Room, leaving her in charge of her sister's role. The sister mentioned is Elizabeth. Through the protagonist's conversations with Margaret, Margaret mentions that everyone who has stepped in the Velvet Room is bound to be on a journey to discover their true self, including those who reside in the Velvet Room.

Elizabeth, however, leaves the Velvet Room of her own free will, an action which greatly surprises and disturbs Margaret. Margaret informs the protagonist that she would like to find out the reason behind Elizabeth's foolish actions, and wishes to take her back. Margaret also wonders aloud whether Elizabeth has found out her own reason of life by herself, and thus has left the Velvet Room, and begins questioning her own existence. In order to find Elizabeth and bring her back, however, Margaret believes that she should first understand the true meaning of her life as well and invites the protagonist to a battle, telling him that she awaits the protagonist at ''"The Heaven 's End." ''



Upon reaching the end of Heaven, Margaret informs the protagonist that she learned from her master that Elizabeth challenged one of their previous guests to a battle as well, but it is unknown whether the guest took up the challenge. Challenging the protagonist to a battle, Margaret reveals herself to be a powerful Persona user similar to Elizabeth, as well as having the ability to summon multiple Personas. All of her personas are handsome-looking males such as Oberon and Helel. Upon defeating Margaret, Margaret reveals during their battle that Elizabeth once told her that she wishes to leave the Velvet Room to help a young man who'd risked his soul to save humanity.

Margaret then exclaims that she originally thought what Elizabeth said was preposterous, but she eventually came to believe her. Margaret mentions that everyone who is searching for their answer to life holds endless possibilities, but in the end, the seeker themselves can only find their own reasons by deciding what their role would be, similar to what Elizabeth did. Thanking the protagonist, Margaret then tells him that should he suffer the same fate, or worse, she, too, would try her best to help the protagonist, regardless of how long it would take.

Rewards
In the events of the protagonist's visits to the Velvet Room, Margaret grants the protagonist various rewards if certain prerequisites are met. For example, should the protagonist compete a certain percentage of the Persona Compendium, Margaret will grant the protagonist the Velvet Ticket, which reduces the cost of re-summoning Personas in the Compendium by 10%.

Social Link
Unique from other Social Links, the Empress Arcana powers up every time the protagonist completes a request from Margaret. The requests revolve around creating specific Personas with specific skills:

The fulfillment of the request is not triggered on fusing the Persona in question, but rather when the protagonist next enters the Velvet Room; all that is required is to leave and enter again.

By completing all of Margaret's requests, Margaret tells the protagonist that in actuality, she isn't interested in the results, but the protagonist's efforts to fulfill her requests. Margaret then explains that the protagonist is essentially training his soul, that one's action actually stirs the heart more than any words could express, and tells him that one day, the protagonist may be the one giving her her answer to life. Margaret then gives the protagonist her Spiral Brooch as a sign of their friendship.

Completing the Empress Social Link also bestows the ultimate Persona of the Empress Arcana, Isis.

Persona 4 Golden
If the protagonist has maxed out the Aeon Social Link for Marie before Ameno-sagiri's defeat, and the protagonist visits the Velvet Room on January 2, he will discover Marie is missing. Knowing his connection to her, Margaret tells the protagonist she will begin locating her for him. Over the course of the next few weeks she will call the protagonist, giving him updates on her search. During the ski trip, the protagonist and another friend(s) of the protagonist's choice get lost in a blizzard and take refuge in a storage shed behind the lodge. Inside is a TV, which Margaret uses to pull the Investigation Team in, introducing herself to the others and revealing Marie's location, the Hollow Forest.

Should the protagonist max out Margaret's Social Link and ask her if she has another request, she will give him the Deep Blue Clothes costumes, which are the outfits of all three of the residents of the Velvet Room. The protagonist, Naoto, Yosuke, and Kanji will receive Theo’s outfit, Yukiko will be given Margaret’s, and Chie Elizabeth’s.

Margaret also handles Skill Cards during Marie's absence.

Margaret can be fought on New Game Plus regardless of which ending was obtained in the previous playthrough. Also, the deadline for fulfilling the conditions required to battle her has been extended to February 5.

Persona 4 The Animation
Margaret's role in the anime adaptation is slightly altered in comparison to the original game. She takes over many of Igor's duties, such as explaining to Yu many things about Personas and how to get stronger. Furthermore, she always comments on the bonds Yu has made over the course of the show at the beginning of each episode. In Episode 19, she first appears outside the Velvet Room at school, except only her voice is heard telling fortunes during the school culture festival. She apparently speaks to Nanako after this, calling Yu a "man-whore".

In the True Ending special Margaret slaps Yu in the face as he begins to submit to Izanami's illusions/fog, and says it was a shame they had to be put in this situation before summoning her own Personas to attack him. Although hesitant at first, he manages to fight back with the aid of his own Personas. After the final clash between Helel and Izanagi, Margaret congratulates Yu and gives him the Orb of Truth, reminding him that he'll never truly be alone, and disappears before Yu can thank her.

She returns once more near the end of the episode along with Igor to congratulate Yu for discovering the truth of the mystery.

Persona 4 Arena
Apart from her role in the character selection screen, Margaret is a key character in both Elizabeth and Yu's stories. Much like how Elizabeth continues to watch over Aigis, her former guest, to prevent her from committing any dangerous mistakes or whenever she starts to let her doubts and emotions take over her, Margaret will also do the same for Yu whenever he is about to do the same, and will take him back to the Velvet Room to do so.

She seems to have knowledge of the events of Persona 3, because when Elizabeth first told Margaret her "fairy tale," she immediately realized that the young man in the story is actually the protagonist of Persona 3.

It is implied that in the future, Margaret will take Aigis back to the Velvet Room and assume Elizabeth's abandoned duty of assisting her with the Velvet Room's services while still retaining her original responsibility of assisting Yu, as the two guests' future ordeals will eventually be intertwined.

Arena Ultimax
Margaret appears as a DLC character in the Persona 4 Arena sequel. She uses multiple Personas; specifically, Cu Chulainn, Ardha and Yoshitsune with Helel appearing for her Instant Kill technique. Her leitmotif is a radical remix of Aria of the Soul.

In P3 story mode she convinces Theodore to go on a journey outside the Velvet Room by sending on him a quest to obtain one hundred cans of cola. During the True Ending, both her and Elizabeth witness the battle between Yu and Sho Minazuki, noting how Minazuki's persona has been passed down to Sho. She tries to convince Elizabeth to come back as Theo was worried about her and notes that one day she will likely become a visitor of the Velvet Room. She converses with Yu after Sho leaves and muses she looks forward to their next battle. She safely transports everyone out of the tower at the request of Yu. She notices Theodore and that he brought her the cola she requested.

Upon learning what he had seen of the outside and about bonds, Margaret admitted he did well and tells him to return to the Velvet Room.

Persona 4: Dancing All Night
In Persona 4: Dancing All Night, Margaret takes the role of a story guide. By completing certain conditions in the game, she will be available as a playable character, but only in Free Dance only and she can be FEVER partners with Yu, Teddie, Yukiko, or Marie.

Persona Q: Shadow of the Labyrinth
At the start of the game in the P4 side, it is confirmed that the "Familiar Voice" in the P4 Culture Festival is Margaret.

As the only Velvet Room inhabitant at the beginning of the Persona 4 side, Margaret serves as a weapons and items vendor, Velvet Room attendant, and nurse. Once the Persona 3 cast is introduced in this route, Elizabeth and Theodore take care of these duties, leaving Margaret strictly in charge of Persona fusion. When they meet, Margaret appears to want to ask Elizabeth more about what happened with her guest, but decides to leave it be.

Once both protagonists reach Level 55 or higher and the player enters the Nurse's Office, Margaret can be seen discussing the power of the Wild Card with Elizabeth. She puts in a request that asks for just the two heroes to battle her. Defeating her allows them both to obtain their ultimate Personas, and the rest of the party's personas will then evolve when they reach Level 55 or the next time they gain a level if they are already level 55 or above.

Margaret, along with Nanako, Marie and her siblings, is also available as a DLC Navigator for $3. The DLC Navigators do not have additional skills, but can replace Fuuka's or Rise's voice to provide vocal support by selecting them from the "Support" section of the "Party" menu.

Persona 3 Portable
Margaret is a lot more difficult than Elizabeth and Theodore, as she has a total of 30,000 HP and has a hidden time limit to her phases. She does permit the protagonist to bring a party to challenge her and has more lax rules than her siblings, and the player will need all the advantages they can get. Margaret acts twice in a single turn and can never be knocked down for an All-Out Attack.
 * Battle Theme: Unavoidable Battle

The player must force a phase change by dealing at least 5000 damage before every 10th turn, otherwise she will drop a 9999-damage Megidolaon to end the battle. If she is not defeated within 50 turns total, she will also wipe the party with this skill. She also does the same if the player either equips the Omnipotent Orb, uses Infinity to protect themselves, or uses Armageddon but doesn't kill her this way.


 * Battle Phases and Tactics:
 * The first phase is the Physical Phase in which she only uses physical skills. She uses the Four Heavenly Kings in this phase. Any of them can use strike, slash, or pierce skills, as well as Power Charge. Margaret will use physical skills on both of her turns and can only be damaged by physical skills; however, of the three physical damage categories, she will absorb damage from one while taking damage from the other two. The physical damage type she absorbs is the same as the type used during her second attack. She will only use Power Charge if one of her attacks is a critical hit against a party member granting her an additional turn.
 * Because few allies can deal significant physical damage and because repelling an attack heals Margaret, this is widely considered to be the most difficult phase. Unlike in the battle with Elizabeth or Theodore, using a Persona with High Counter is not advised. Invoking Revolution is also discouraged as it further increases her chances of inflicting critical hits. For all stages, equipping Barbaric Bracers for the whole team and assigning a Persona with all the party "-kaja" skills can counteract the damage.
 * The second phase is the Negative Status Effects Phase. When all party members are suffering from any negative status effect, she will use a variety of attacks on the player, as well as Stagnant Air and Foul Breath to increase her chance of inflicting ailments. If any status effect on the party is removed or any member is not under the influence of an ailment, she will cast another status effect. She always starts with Poison Mist, but if Poison is removed, she will cast any other status effect at random. In this phase she only nulls Light and Darkness. She uses Mokoi for Status Ailments, and Neko Shogun for Non-Status Ailment Attacks, particularly of elemental damage.
 * Equipping a Persona with the skill Unshaken Will allows the player to null all ailments except for Poison. If the player allows the protagonist to remain poisoned while healing allies, Margaret will forfeit non-ailment attacks, as it is not until the entire party is suffering from ailments that she uses other attacks. When a Persona user with healing abilities has been Charmed, remove the ailment at once as he/she will replenish Margaret's health. Rage can be used to your advantage since Margaret will only use Physical attacks, but risk only if the user affected has high evasion rate and/or defense.
 * The third phase is the Elemental Attack Phase. She is only vulnerable to the opposite element of her previously used attack (for example, Fire↔Ice, Wind↔Elec). She uses the four Mitamas in this phase: Nigi Mitama for Ice skills, Kusi Mitama for Wind skills, Ara Mitama for Fire skills, and Saki Mitama for Electricity skills. She can be damaged with elemental gems (Agilao, Bufula, etc.) or by elemental magic.
 * Her resistance to magic is quite high during this phase; -dyne element attacks do only around 100 to 200 damage, so players are advised to make use of elemental gems collected during the game to inflict the required amount of damage needed within ten turns. Alternatively, casting Mind Charge for a turn (to enhance the damage for the next) is worth more than attacking relentlessly. It is recommended to use Personas with the appropriate elemental boost and amp skills, and with the absorb or null skill of their weak element. For the protagonist's Personas, Surt, Odin, Skadi, and Norn are invaluable in this stage for their special elemental skills.
 * During her fourth phase, she will cast Power Charge and Mind Charge during her first turn. She then uses a variety of debilitating skills such as Marakunda, Spirit Drain, Tetrakarn, Makarakarn, and Evil Smile. During the final turn of this phase, she will use any of these attacks: Ghastly Wail (if any party member is afraid), Megidolaon, Akasha Arts, Vorpal Blade and Myriad Arrows. She uses the Moirae Sisters in this phase: Clotho for Power Charge and Mind Charge, Lachesis for debilitating skills, and Atropos for offensive skills.
 * Note that it is possible to end the battle shortly after this phase starts by using the fusion spell Armageddon. It deals 9999 damage, and Margaret's health is very close to below 10,000 when this phase begins. Be careful not to use it right away however, as she may end up with a small amount of health remaining. If you attempt this and do not finish her off with your other party members, she will use Megidolaon to wipe out the party.
 * Once the battle reaches the 40th turn without triggering Margaret's instakill rules, she'll switch to a Pixie and fully heal herself with Diarahan once. Now, she'll start using her four Devas and all of Elizabeth's Personas, attacking the party with random elements. She'll also have a modified absorb multiplier, healing for large amounts of HP if struck with any element that she'd absorb. Again, if you let the battle go to the 50th turn she'll then drop the 9999-damage Megidolaon.

Persona 4
Unlike Elizabeth, the protagonist can fight her along with his comrades. Furthermore, the protagonist can equip any Personas that void her attacks, though equipping accessories that shield from her attacks will result in Margaret killing off all characters instantaneously. She follows a distinct pattern, which continues to cycle until her 50th turn, in which she inflicts 9,999 damage upon all characters:
 * Battle Theme: I'll Face Myself

Defeating Margaret bestows the key item Spiral Bookmark, Margaret's precious bookmark.

Golden
Margaret still follows all of her patterns from Persona 4, with the only difference being that she now gets 2 turns in a row. Because she now acts twice in a single turn she will cast Megidolaon every 25 Turns. It is suggested to have a Persona with Enduring Soul, Endure, or any accessory that revives you from death to ensure your survival.

Additionally, the names of three of her unique severe elemental spells have changed in Golden - Meltdown became Prominence, Narukami became Jihad, and Divine Wind became Divine Vacuum.

Power of the Wild Card
To compensate for the player facing her with only two party members, Margaret is not as strong as the previous bonus boss fights, with less HP and possessing less potent attacks. The fight will proceed relatively quickly with the use of buffs and debuffs, but when she approaches low HP she will start using Mazionga and Magarula which can hit the protagonists' weakness. Learn the pattern and guard appropriately and she should go down in no time.

A Family Affair
Margaret has slightly higher health than the rest of the siblings, and so will likely be the last of them to go down. She also can act twice per turn, but she would preferably use her second action to perform a normal attack.

Margaret's moveset is less diverse compared to her siblings, as each turn she would throw out a Ma-dyne spell. However, once the party defeats Theodore and Elizabeth before her, she will break out her other Personas and begin using Crazed Slash and Megidolaon.

Every 5 turns during the battle, at least on Risky, if none of the Velvet Room siblings have any actions impaired with Binds or ailments, Margaret will initiate an All-Out Attack on the party, doing incredible almighty physical damage to them. If Theodore or Elizabeth are knocked out, Margaret will revive them with Samarecarm before initiating the All-Out Attack when the time comes. Knocking out all 3 siblings in quick succession would be necessary to avoid extending the battle.

If any party member has the Omnipotent Orb equipped, she would, along with her siblings, relentlessly attack with a 9999-damage Megidolaon. This only checks the Omnipotent Orb itself; if a party member is naturally immune to all elements, they continue as usual.

Persona 3 Portable
Bishamonten=

Bishamonten will absorb the affinity of whichever move is used, whilst the other two physical affinities will be neutral Jikokuten=

Zouchouten=

Koumokuten=

Mokoi=

Neko Shogun=

Nigi Mitama=

Ara Mitama=

Saki Mitama=

Kusi Mitama=

Clotho=

Lachesis=

Atropos=

Jack Frost=

Alice=

Metatron=

Persona Q: Shadow of the Labyrinth
Power of the Wild Card =

A Family Affair =

Persona Q2: New Cinema Labyrinth
Sooty Film=

Velvet Rangers=

Persona 3 Portable

 * "See my power!" (Casting a spell)
 * "Behold!" (Casting a spell)
 * "How's this?" (Casting a spell)
 * "Too slow!" (Dodging an attack)
 * "Pay attention now!" (Dodging an attack)
 * "No!" (Taking damage)
 * "Incredible..." (Upon being defeated)

Persona 4
Quotes: https://www.youtube.com/watch?v=9kV1mL8MrRY
 * "I am charged with the heat and tension of battle... now we begin! Don't disappoint me!" (Start of battle)
 * "Withstand this!" (Casting a spell)
 * "Just watch!" (Casting a spell)
 * "Don't let me down!" (Casting a spell)
 * "Persona!" (unused)
 * "I'm not done yet! Stay standing!" (unused)
 * "You're tough, but that makes this more interesting!" (unused)
 * "I won't hold back." (unused)
 * "Don't worry, I'm not even close to being done!" (unused)
 * "What do you say to this?" (unused)
 * "I hope you're prepared!" (unused)
 * "I'll use all my strength. Withstand this!" (unused)
 * "Concentrate! I know you're more than this!" (unused)
 * "That's not enough. Show me everything you have!" (unused)
 * "This one is just for you!" (unused)
 * "Ugh ... huh ... ugh ... finally, a mere human has defeated me..." (unused)
 * "I'm even more intrigued." (Recovering from Down)
 * "Ugh... I let my guard down." (Recovering from Down)
 * "Ugh... I'm better than that." (Recovering from Down)
 * "I'll tell you now, discard any concern you may have for me!. You will honor me by fighting as though you mean to kill. To hold back would be nothing short of insulting. (75% HP)
 * "Phew... How long has it been since I've felt this invigorated? My apologies, but I'm even more eager to defeat you now!" (50% HP)
 * *gasp* *gasp* "...How marvelous... Even Elizabeth never backed me this far into a corner... Now, show me... Show me what lies beyond battles!" (25% Health, after heal)
 * "No!" (Upon being defeated in P4)

Persona 4 Arena Ultimax
Quotes (English): https://www.youtube.com/watch?v=xlq8Yw1L9iU Quotes (Japanese): https://www.youtube.com/watch?v=hbv42iOwipU


 * "I'll take any restraint as an insult, understood?"
 * "Behold... She who resides over power... in the epitome of her strength!"
 * "Come! One who brings about life!"
 * "Hone your skills... and come see me again."
 * "Now rest... Let the radiance embrace you..."
 * "Now I ask that you entertain me..."
 * "If you don't use all the strength you have, you're going to regret it."
 * "Not yet. Please allow me to continue." (Retry)
 * "This is not enough. I want to feel more heat." (Retry)

Trivia

 * In Persona 4 Golden, some of Margaret's lines were reread by actress Karen Strassman, who also voices Aigis, Izanami, Nanako Dojima and Natsuki Moriyama, most notably in the dialogue before and after the fight with her.
 * Despite in-game Elizabeth's boss fight in Persona 3 being much harder than Margaret's in Persona 4, Margaret is considered stronger than Elizabeth in Persona lore.
 * Margaret is the first playable character in Arena to use more than one Persona (outside of Instant Kills).
 * She is also the only character in Arena to use Kaneko designed Personas.
 * Margaret's title in the game may refer to the fact that most, if not all, of the Personas she uses in her boss battle in Persona 4 are beautiful, humanoid males. It may also refer to her flirtatious attitude towards the protagonist in the ending event of her Social Link.
 * Her Ultimax artwork shows Margaret about to destroy a Persona card with her book. That particular method is her style of summoning a Persona.
 * The writers reference  when she makes the P4 cast pose in PQ. Margaret mimics Joseph Joestar's pose in her character artwork from Persona 4: Dancing All Night.
 * In Persona Q: Shadow of the Labyrinth, her failed Persona fusion is more comedic than her sister's (Elizabeth). When the Persona cards are sent flying above her and are supposed to land in her book, one of the cards instead pierces her head. The camera then closes up on her as she develops an angry tick on her head. She grabs the card off her head and crushes it furiously in her hand. She then throws it into the book, and develops a different Persona than the player wanted.
 * In Persona 4: Dancing All Night, Margaret is one of the playable characters not wearing dance outfits (including Marie and Tohru Adachi).
 * Following the trend of Velvet Room attendants being named after characters in the novel Frankenstein, "Margaret" could be a reference to Margaret Walton Saville, the sister of Robert Walton, who receives letters that narrate the story.